Episode 59 – The Sega Genesis in 1990. We pick up where “The Sega Genesis in 1989” and launch episodes left off. 46 games came out for the Genesis in 1990; some great, many good, and a few stinkers. Standout titles include Truxton, Golden Axe, Phantasy Star II, Thunder Force III, and Castle of Illusion. Obviously with this many games to cover they can’t all get equal screen time, so I tried to give more attention to the games that deserved it.
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– Obviously everyone is going to have their own preferences as far as the 1990 lineup goes. I tried to focus on games that are exceptionally good or that have a compelling story in order to keep the flow of the video going. That means that some people will be displeased when a personal favorite game of theirs got limited screen time. Unfortunately, it is not possible to please everyone, so I focussed on the storytelling.
– The excellent website SegaRetro.org was an invaluable resource when researching this episode.
– As was shown in an on-screen credit, the footage of both the Phantasy Star II pocket guide and the Sega Arcade Power Stick were provided by Coury over at My Life in Gaming, as I do not own either of those items. As always, his collaborative spirit is much-appreciated.
– As usual, all arcade footage for this episode was recorded using MAME. The arcade overlays used in this episode were created by “Orions Angel” –
– The Die Hard Arcade footage was recorded using Mednafen, and is actually the Sega Saturn port of the game.
– The Mega SG console was released while I was producing this video. Some of the footage was recorded using a model 1 Genesis, while other footage was recorded using the Mega SG. I can’t tell which is which, which is a good thing.
– At about 25:44, during the “Genesis Does” commercial, I’m about 95% sure that’s “Malibu” from American Gladiators as the warrior with the broad sword.
– My wife served as player #2 for the Golden Axe vs. footage and the Forgotten Worlds footage. Thanks, Mrs. CGQ!
– The script for this episode was 8,834 words long. I don’t know if that’s long, but it seems like it. That’s a lot of writing!
– I got not one, but TWO Die Hard references in this video.
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All video game footage featured on Classic Gaming Quarterly is recorded from actual game hardware, unless otherwise noted. As of episode 35, it is recorded in RGB using an XRGB Mini Framemeister and an Elgato Game Capture HD, or an OSSC and a Startech USB 3.0 capture device. Prior to that, it was recorded in s-video using am RGB to s-video encoder and a DVD recorder. All videos are edited on a Mac using Final Cut Pro X.
Most box art featured in CGQ videos comes from The Cover Project (www.thecoverproject.net). Check them out for all of your video game insert needs. Other box art and magazine scans come from Matt Henzel Video Game Obsession (www.videogameobsession.com). Many, many other photos appear thanks to Wikimedia Commons and Evan Amos.
Theme music courtesy of Kevin MacLeod: (www.smartsound.com/royalty-free-music/incompetech)